Gundam Vidar Unit Guide
Gundam Assemble Vidar is a Starter Set 01 unit with the Cold Justice trait. Learn its lineup context, timeline play tips, and list-building checks.
What the Gundam Assemble Vidar Unit Brings to the Table
Gundam Assemble Vidar is more than a familiar name in a starter box; it is one of the first units many players will assemble, paint, and push across the timeline track. If you are deciding whether Starter Set 01 deserves your hobby time, Vidar's place in the lineup matters because it shapes your early 3v3 games and your first list-building choices. This guide breaks down what is confirmed about the Gundam Assemble Vidar unit, how it fits beside the other Starter Set 01 mobile suits, and how to plan its turns without guessing at rules text.
Gundam Assemble is Bandai's miniatures game that combines simplified Gunpla building with tabletop skirmish play. The miniatures are roughly 5 cm, or about 2 inches, tall. That compact scale is a big part of the appeal: you do not need a huge gaming table to run a battle, and the build is meant to be quick enough to get you from runners to command decisions without turning every unit into a full weekend project.
| Detail | Gundam Vidar information |
|---|---|
| Unit name | Gundam Vidar |
| Card number | ST01-U06 |
| Model code | ASW-G-XX |
| Trait | Cold Justice |
| Pilot | Vidar |
| Faction | Gjallarhorn |
| Included in | Starter Set 01 |
The Gundam Assemble Vidar entry uses card number ST01-U06 and model code ASW-G-XX. Its listed pilot is Vidar, its faction is Gjallarhorn, and its trait is Cold Justice. Those identifiers are useful for sorting your force and reading the card, but they are not a substitute for the card's actual rules text. The trait name tells you what to look up; it does not explain the trigger, timing, or restrictions by itself.
That distinction matters for new players. It is easy to see a dramatic trait name and assume it means a unit is an aggressive attacker or a defensive anchor. In practice, you should read the card before you build a plan around it. The unit is part of the launch-era starter lineup, so it is a reasonable place to learn that habit: confirm the text, note the costs, then test the unit in a real 3v3 game.
Gundam Vidar in Starter Set 01: Lineup and Match Context
Starter Set 01 is the standard 3v3 entry point, and it includes six legendary suits from different corners of the Gundam multiverse. That cross-timeline setup is part of the game's identity: you are not locked into a single era. The Gundam Assemble unit list gives each starter suit a card number, model code, pilot, faction, and trait, which makes it easier to compare the box as a complete lineup.
| Slot | Unit | Pilot | Faction | Trait |
|---|---|---|---|---|
| ST01-U01 | GUNDAM | Amuro Ray | Earth Federation | Legendary Hero |
| ST01-U02 | Wing Gundam Zero (EW) | Heero Yuy | G Team | Wing of Destruction |
| ST01-U03 | Gundam Barbatos Lupus Rex | Mikazuki Augus | Tekkadan | Final Stand |
| ST01-U04 | Char's Zaku II | Char Aznable | Zeon | Fast Encounter |
| ST01-U05 | Gundam Epyon (EW) | Zechs Merquise | White Fang / OZ | Crimson Cataclysm |
| ST01-U06 | Gundam Vidar | Vidar | Gjallarhorn | Cold Justice |
The set's sixth slot belongs to the Gundam Assemble Vidar model, which is included in Starter Set 01. Vidar is the only Gjallarhorn-tagged unit in this six-suit starter lineup. That does not automatically create a faction combo. Faction tags identify the unit, while card text and scenario rules determine what actually interacts. Treat Gjallarhorn as a label to check, not a guaranteed bonus.
For anyone building around Gundam Assemble Vidar, the practical starting point is the 3v3 box. You get five other units to test alongside it, so you can see how its actions fit your preferred pace before expansion packs enter the picture. The starter lineup also gives you a clear cross-timeline example: Vidar can share a table with Wing Zero, Epyon, Char's Zaku II, Barbatos Lupus Rex, and the RX-78-2 without any era restriction getting in the way.
How to Use Gundam Vidar with the Timeline System
The timeline system is what separates Gundam Assemble from a standard I-go-you-go miniatures game. Units sit on a track, and the unit at the start of that track acts next. You choose an action, pay its timeline cost, and move that unit's marker forward by the cost. Then whoever is at the start of the track acts next. A powerful attack can push a unit far down the line, while a short move keeps it closer to another activation.
When you activate the Gundam Assemble Vidar, the core question is whether you want immediate output or future tempo. A high-cost action that removes a key threat may be worth the wait. A high-cost action that leaves Vidar behind two enemy activations may not be. The exact timeline costs and the full Cold Justice wording are card-level details, so read them before you commit to a repeatable plan.
| Timeline question | What to check before choosing | Practical move |
|---|---|---|
| Is Vidar near the start of the track? | Whether a short move or low-cost action keeps it in rotation | Use the cheaper action if a big attack does not change the board |
| Is Vidar near the back? | How many activations happen before its next turn | Avoid a high-cost action unless the effect justifies the wait |
| Is an opponent at the start? | Which enemy unit acts next | Do not assume Vidar will get a reaction before that unit |
| Are you still learning the game? | How far each action moves the marker | Compare one aggressive turn with one conservative turn |
A simple turn-planning routine helps:
- Identify whose marker is at the start of the track.
- Name the action you want Vidar to take.
- Read that action's timeline cost.
- Ask what your opponent can do before Vidar acts again.
- Choose the action that gives the best trade, not simply the biggest attack.
This routine is especially useful in starter games because you are learning two things at once: what Vidar can do and how the timeline track changes the value of every action. Do not fill in unknown costs with assumptions. If the card does not state a number, do not plan around one.
Collecting and Expanding Beyond Starter Set 01
Gundam Assemble launches globally in October 2026. If your main goal is Gundam Assemble Vidar, Starter Set 01 is the direct route because it is the product that includes the unit. The standard set supports 3v3 play with six miniatures, which is enough for a complete starter battle.
| Product | Battle size | Miniatures | Focus | Best for |
|---|---|---|---|---|
| Starter Set 01 | 3v3 | 6 | Cross-timeline starter lineup, including Gundam Vidar | New players who want Vidar and a quick entry |
| Deluxe Starter Set | 5v5 | 14 | Gundam SEED, including battleships | Players who want larger battles from day one |
| First expansion pack | Not specified | Not specified | Gundam Unicorn units such as Unicorn Gundam, Delta Plus, and Torohachi | Expanding a force after the starter box |
The Deluxe Starter Set is the larger option: a 5v5 battle with 14 miniatures, focused on Gundam SEED and including battleships. The first expansion pack moves toward Gundam Unicorn, with units such as the RX-0 Unicorn Gundam, Delta Plus, and Torohachi. The listed contents of those products do not include Vidar, so Starter Set 01 remains the clear route for this specific unit.
That does not make the other products irrelevant. It simply means your purchase order should follow your goal. If you want to play Gundam Assemble Vidar first, start with the box that contains it. If you later want a larger 5v5 force or a Unicorn-themed expansion, those are separate collection decisions rather than requirements for learning Vidar.
Gundam Assemble Vidar List-Building Checklist
Use this Gundam Assemble Vidar checklist before you lock in a list or spend a game testing assumptions. The goal is not to memorize every interaction at once; it is to separate confirmed card details from guesswork.
| Check | Why it matters | What to note |
|---|---|---|
| Card text | The trait name alone is not enough | Trigger, timing, and restrictions for Cold Justice |
| Timeline costs | The track rewards cost planning | Costs for attacks, moves, and key actions |
| Starter lineup | Vidar is in Starter Set 01 | The six-unit 3v3 roster and available matchups |
| Faction tag | Gjallarhorn identifies the unit | Any card or scenario rule that references the faction |
| Build and paint plan | The miniatures are meant to be built and customized | Subassembly plan, paint scheme, and base marking |
A few practical habits make the unit easier to evaluate:
- Read the card before you assume Cold Justice changes the unit's role.
- Note the timeline cost of Vidar's main actions on a small reference card.
- Play at least one starter 3v3 game before adding expansion units.
- Check whether any scenario rule references Gjallarhorn or the pilot before building a themed force.
- Keep your first paint scheme simple so you can get the unit on the table and learn its timing.
The most important point is honesty about what the card says. A unit guide can explain where a unit comes from, how it fits the starter lineup, and how to think about timeline decisions. It should not invent a trait effect or a point value that is not printed. If the card is silent on a detail, leave that detail out of your plan until you have the actual text in front of you.
FAQ
Is Gundam Assemble Vidar included in Starter Set 01?
Yes. Gundam Assemble Vidar is card ST01-U06, model code ASW-G-XX, with the Cold Justice trait, pilot Vidar, and Gjallarhorn faction. Starter Set 01 supports a 3v3 battle with six miniatures.
What does the Cold Justice trait do?
The unit list names Cold Justice as Vidar's trait, but the trait name alone does not explain its effect. Read the card in your set for the exact trigger, timing, and restrictions. Do not assume it changes timeline costs or grants a faction bonus until the card says so.
Is Gundam Assemble Vidar a good first unit for new players?
It is a sensible first unit because it comes in Starter Set 01, which gives you a complete six-unit lineup for learning the timeline track. Whether Vidar fits your preferred style depends on its card costs and trait text, so test it in a starter game before building a larger force around it.
When does Gundam Assemble launch, and where does Vidar fit?
The global launch is October 2026. Gundam Assemble Vidar is part of Starter Set 01, while the Deluxe Starter Set focuses on Gundam SEED and the first expansion focuses on Gundam Unicorn.
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